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Thursday, January 3, 2008

STEP-BY-STEP OF AN EVENING RENDERING =PART I=




1. Drawing Esquisse. Under usual conditions we use architectural perspective plans for work on such places as leisure facilities, inteligent buildings and the exterior design of commercial buildings, but in this case we will use the perspective design. Initially a rough sketch is made which will then be developed into the concrete drawing.
2. Computer input and output. Data is input into the computer to decide angles (distance angles and eye levels). By using a computer a great deal of accuracy can archieved in a short amount of time for works that have many rounded angles, 3 dimensional curves and decorations. In this case an I.S.T.CATIST A3000 is used. The completed work is output as a line perspective drawing and esquisse. The necessary amendments should be made during the arrangements. It is at this stage that the client begins the actual design work.




3. Trace down. Transfer the rough sketch that has been evenly enlarged or scaled down to fit the fixed size of the board. As this perspective drawing is set in the evening, the lines which adjoin the sky, such as the monorail ducts above the building, should be traced strongly enough to leave grooves on the board. The curved lines should be traced precisely with the use of all available curvilinear rulers. A canson board and yellow grey 343 is used.
4. Drawing an additional view and cars on the top of the trace down. Long distance views shouls be drawn lightly and the cars must be placed in positions that do not interfere with the balance of the drawing. The people should be drawn in at the coloring stage.




5. Drawing the sky (no 1). The colors for the top, middle area and bottom of the sky should be decided beforehand. A layer of water should then be brushed onto the section earmarked as the sky. Once a moderate layer has been placed, the coloring will commence. It is necessary from time to time to place the board in a horizontal position to prevent the paint from running.
6. Drawing the sky (no 2). Taking care of the amount of water used, thin down the paint. Load a flat brush with paint and spread the available volume over the paper. The colors used for the sky depends on the work and location, but in this case the following have been used. Top sky : Prusian blue, cobalt blue, sepia. Mid sky: cobalt violet, burnt sienna, sky blue. Low sky: blue grey, orange, permanent yellow, wh
ite.





7. Drawing the sky (no 3). Instead of washing the brush after each color, wipe it lightly with a cloth and then load it with the next color. This will enhance the effect of graduation. Work the brush from the top to the bottom very carefully in order not to leave any gaps.
8. Alteration, Any paint splashed on the buildings should be wiped off quickly with a tissue before it has time to dry.




9. Expression of the interior rooms (no 1). Ensure that the light works opposite to day-time perspectives. To begin with, a light color should be painted on in several coats until the correct value of the color is reached. Be careful not to paint over wet paint or to paint in the darker colors in one go. At this stage only the fowl of the room interiors is painted. The colors used here are : yellow (P), Indian yellow (P), yellow ochre (H), yellow-grey (H), warm sepia (W), blue-grey (N), and white (T).

1 comment:

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Title: 3D Architectural Rendering